Personal game projects I have worked on throughout the years.
Tostchu
(Psychological Horror/Sim, 2024) [UE5]
Game Design / 3D Art / Lighting / Blueprint Scripting / Tech Art
Plant-a-mole
(Canceled, 2018) (Farming/Twin-stick shooter) [Unity]
Solo-developed
Romantic
(ResistJam, 2017) (Point-and-Click) [Unity]
Solo-developed except for audio and typeface design
Space Delver
(Canceled, 2017) (Classic RPG) [Unity]
Game Design / 2D Art / 3D Art / Animation
I’m Martin
(Diploma Project, 2016) (Adventure) [Unity]
Game Design / 2D Art / 3D Art
Medic The Gathering
(Slavic Game Jam 2015) (Arcade) [Unity]
Game Design / 3D Art / Animation
Thou Shalt Be Brave - Mobile
(Canceled Project, 2016) (RPG) [Unity]
Solo-developed
BunBun
(Frozen development, 2020) (Puzzle) [Unity]
Solo-developed
Noah’s Balloon
(Ludum Dare 43, 2018) (Platformer) [Unity]
Game Design / 2D Vector Art / Level Design
Heart Work
(Ludum Dare 40, 2017) (Co-op Party Game) [Unity]
Solo-developed
Passage
(Global Game Jam 16, 2016) (Co-op Puzzle) [Unity]
Game Design / 3D Art / Animation
Thou Shalt Be Brave
(LowRezJam 2016) (Turn-based RPG in 64x64) [Unity]
Solo-developed except audio
Lost Contact
(Ludum Dare 34, 2015) (Tower Defense) [Unity]
Game Design / 3D Art / VFX / Animation
Trace Inc.
(ScoreSpace Jam, 2022) (Arcade) [Unity]
Game Design / 2D Art / Animation
Zeus Fever
(Ludum Dare 41, 2018) (Tower Defense/Match3) [Unity]
Game Design / 2D Art / Animation
Hamsterscape!
(Ludum Dare 38, 2017) (Co-op Arcade) [Unity]
Game Design / 2D Art / Animation
Haystack Quest
(Ludum Dare 37, 2016) (Co-op/Versus Turn-based Action) [Unity]
Game Design / 2D Art / 3D Art
LURK
(GBJAM 5, 2016) (RPG) [HTML+JavaScript]
Game Design / 2D Art / Animation / Programming
Sleep Tight
(Ludum Dare 32, 2015) (Twin-stick Shooter) [Unity]
Game Design / Animation / VFX