Personal game projects I have worked on throughout the years.

Tostchu

(Psychological Horror/Sim, 2024) [UE5]
Game Design / 3D Art / Lighting / Blueprint Scripting / Tech Art

Plant-a-mole

(Canceled, 2018) (Farming/Twin-stick shooter) [Unity]
Solo-developed

Romantic

(ResistJam, 2017) (Point-and-Click) [Unity]
Solo-developed except for audio and typeface design

Space Delver

(Canceled, 2017) (Classic RPG) [Unity]
Game Design / 2D Art / 3D Art / Animation

I’m Martin

(Diploma Project, 2016) (Adventure) [Unity]
Game Design / 2D Art / 3D Art

Medic The Gathering

(Slavic Game Jam 2015) (Arcade) [Unity]
Game Design / 3D Art / Animation

Thou Shalt Be Brave - Mobile

(Canceled Project, 2016) (RPG) [Unity]

Solo-developed

BunBun

(Frozen development, 2020) (Puzzle) [Unity]
Solo-developed

Noah’s Balloon

(Ludum Dare 43, 2018) (Platformer) [Unity]
Game Design / 2D Vector Art / Level Design

Heart Work

(Ludum Dare 40, 2017) (Co-op Party Game) [Unity]
Solo-developed

Passage

(Global Game Jam 16, 2016) (Co-op Puzzle) [Unity]
Game Design / 3D Art / Animation

Thou Shalt Be Brave

(LowRezJam 2016) (Turn-based RPG in 64x64) [Unity]
Solo-developed except audio

Lost Contact

(Ludum Dare 34, 2015) (Tower Defense) [Unity]
Game Design / 3D Art / VFX / Animation

Trace Inc.

(ScoreSpace Jam, 2022) (Arcade) [Unity]
Game Design / 2D Art / Animation

Zeus Fever

(Ludum Dare 41, 2018) (Tower Defense/Match3) [Unity]
Game Design / 2D Art / Animation

Hamsterscape!

(Ludum Dare 38, 2017) (Co-op Arcade) [Unity]
Game Design / 2D Art / Animation

Haystack Quest

(Ludum Dare 37, 2016) (Co-op/Versus Turn-based Action) [Unity]
Game Design / 2D Art / 3D Art

LURK

(GBJAM 5, 2016) (RPG) [HTML+JavaScript]
Game Design / 2D Art / Animation / Programming

Sleep Tight

(Ludum Dare 32, 2015) (Twin-stick Shooter) [Unity]
Game Design / Animation / VFX